Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Friday, October 5, 2012

Any Classic or Legendary Games This Generation?

NOTE: This is an older post that was sitting in my drafts. 

Here is a list of games that I think I'm safe referring to as legendary in the sense that a significant portion of the video game community see them as being the cream of the crop, and the review scores for each of these games were very high. Of course, I personally don't like all of these games, and neither will you, but I think it's inarguable that they are highly esteemed and influential, and/or were important/noteworthy at the time of release:

Thursday, September 13, 2012

Bayonetta 2 Announced....But It's a Wii U Exclusive

http://www.gamespot.com/news/bayonetta-2-wii-u-exclusive-6396397

Bayonetta 2 will be a Wii U exclusive, Nintendo revealed today. Platinum Games, creator of the original Bayonetta, will be taking up development duties once more, with the game set for release in March 2013.

This is definitely a case of jumping up and down in excitement and then stopping to scratch your head. Oh well, Bayonetta 2 is a go!

Tuesday, July 31, 2012

Why I Love RPG's So Much. (And What Took Me So Long to Realize It)

The last few years, I have really attained a love for role playing games. But it wasn't always that way. Come with me on a journey, a journey where a young, biased action gamer learns that RPG's can be fun too.....

The story begins a long time ago. A time when this:


Viva la mullet!

was considered okay to sport around town (I never had one).

See, I have been gaming since the late 80's, and growing up, all I played were action games and platformers, with the occasional puzzle game thrown in. I had seen and heard of role playing games, but I wrote them off as boring and stupid, and never bothered to play one until I played Quest 64 in the mid '90's. That shitty game confirmed my preconceived notions, and put me off of rpg's for another several years, until I played Fable on xbox.

*waits for flames*

Wednesday, July 18, 2012

Nostalgia: Do You Experience It? Also, A Hypothetical Situation.


Nostalgia: Do You Experience It? Also, A Hypothetical Situation.

Many gamers experience a phenomenon referred to as nostalgia. What this is, for those who do not know, is a feeling of longing for the past that is fraught with (often times) bittersweet sentimentality. Specifically, in reference to video games, nostalgia is a longing for a time in which certain video games systems, and certain video games, were current. The gamer was younger, and they were experiencing beloved games from what is now their past as brand new, cutting edge, and exciting. An example of this is someone remembering their  birthday in 1991, a day during which they received a Sega Genesis console with two games and they spent 10 hours that day playing those games with their brother, and hours more every day of the week for years afterwards. They remember this and they long for those days. They wish they could go back to them, and they feel like nothing these days reaches that level of emotional impact and/or just plain fun.

Tuesday, June 5, 2012

Ninja Gaiden (Arcade), II (NES) and III (NES) Heading to the 3DS?

Possibly fantastic news for old school Ninja Gaiden fans: Ninja Gaiden (arcade), Ninja Gaiden II: The Dark Sword of Chaos (NES) and Ninja Gaiden III: The Ancient Ship of Doom (NES) appear to be heading to the 3DS via the virtual console feature.

http://www.esrb.org/ratings/search.jsp?title=ninja+gaiden&fromHome=fromHome

That is, if you believe the listings for said games on the ESRB's website (linked above; screenshot below). I do, as news pertaining to the addition of other games heading to digital distribution channels like Xbox Live Arcade and Nintendo's Virtual Console have been leaked via ESRB listings in the past.



Please, please let this be true! If it is, that means there will be FOUR Ninja Gaiden titles on the 3DS (there's (apparently...unless it has been cancelled) an original Ninja Gaiden title in development for the little handheld that could). FOUR!

If this is indeed true, will you be purchasing any of these? I know for sure I will buy Ninja Gaiden II: The Dark Sword of Chaos (one of my all time favourite games). Ninja Gaiden arcade is a probable, but not certain buy. Depends upon the price. I'm not a big fan of it but it's decent. I'll probably skip Ninja Gaiden III: The Ancient Ship of Doom, as I don't really like that entry in the series.

P.S. As of now, the first NES Ninja Gaiden title (simply titled Ninja Gaiden) is not listed for the 3DS. I don't know why, and I hope that changes, because it's an excellent game, and even though I own it on the NES and the Wii I will still purchase it for the 3DS. It's not as good as the sequel that was released a year later on the NES, but it's a very good game in its own right.

Tuesday, May 29, 2012

2 Castlevania Titles Confirmed! Lords of Shadow 2 and Lords of Shadow- Mirror of Fate

As reported by Nintendo Power Magazine, 2 new Castlevania games have been confirmed to exist. Castlevania: Lords of Shadow- Mirror of Fate is a 3DS exclusive that bridges LOS1 and the also confirmed (but platforms TBA, although obviously PS3 and 360) sequel, Lords of Shadow 2.

Some info on the 3DS game:

- deep combat mechanics
- involves Trevor Belmont
- Fight with Trevor's version of the Combat Cross
- strong attacks with X
- wider-reaching attacks with Y
- secondary weapons like the boomerang-like glaive and electric bomb
- use these with A
- grab enemies with R
- block and dodge with L
- involves light and shadow magic returns
- earn experience points to unlock new combos
- these include launching foes into the air, smashing enemies down to the ground and more
- includes skeletons, axe-wielding undead and more
Here are two screenshots from the 3DS game (not final quality, obviously):

Sunday, May 27, 2012

Dead or Alive 5 Premium Demo: Quick Thoughts

I finally got my hand on the DOA 5 demo and I have to say, I am IMPRESSED. I really wish the Ninja Gaiden team had been able to expand on the formula while maintaining the integrity of the series/game play in the way that the DOA team has. I mean, sure, the counter system was nerfed to a degree, and I know the power moves have left the community divided, but I think that for non tournament players, the game will prove to be a success. It is VERY fun, runs smoothly, looks good, and seems to have once again hit the balance between playability and depth in such a way that I believe no other series has.


I know many will disagree, and that is completely understandable, but I for one have always thought DOA was the best of the 3D fighting games and DOA5 seems like it is going to continue that trend for me.

If you are a fan of DOA and you are worried that this one has been screwed up, especially given the travesty that is Ninja Gaiden 3, rest assured that the DOA you know and love seems to be intact.

Friday, April 13, 2012

Ninja Gaiden 3: Punishing Me for Playing It

A few minutes ago I went over to my Xbox 360 and booted up Ninja Gaiden 3 with the intention of playing the game for a little while. Well, apparently the game had other plans in mind, because rather than be immersed in mediocre action upon starting up the game, I was met with this lovely sight:                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            


At this point, I wave the proverbial white flag. I give up. Fuck this game; back to Devil May Cry HD Collection I go.                                                                                                                                                                                                                                                                                                                                                                                                                          

Wednesday, April 11, 2012

So, I Gave in and Rented Ninja Gaiden 3....

I gave in and rented the damn thing (no way am I buying it and supporting TN's 'vision') and so far (beginning of Day 3 on Hard) I have to say that it's.....overall a great game with several significant flaws, one of which being it's a TERRIBLE Ninja Gaiden game. I'll review the game once I am done with it, but for now, here's a bullet point list of a few (negative) things about the game that many/most reviewers seemed to have missed (as usual):

-Recovery frames are far too numerous and sustained
-The usefulness of shuriken cancelling has been decreased (reduction in frames during which it is possible)
-Invincibility frames (i-frames) have been reduced in number
-Enemy tracking is not broken, but problematic
-Wind pathing controls are a bit screwed up
-No guillotine throw :(
-Shuriken cancelling while airborne (or even throwing normal air shurikens) results in OL recovery frames
-Enemy grabs have pretty obvious telegraphs (audio/visual) but this is largely negated by above issues
-ShurikenSlideStrong Attack on a bloody enemy to initiate a SOB moment often glitches and fails
-TN set out to negate UT spam, but in doing do merely replaced it with SOB spam
-Enemy encounters are ridiculously lengthy gauntlets (at least on Hard) resulting in extreme repetition
-Control of Ryu is taken from the player FAR too often, ruining the pacing
-Far too much grab spam in addition to the recovery frame issue=less combat options (at least on Hard)
-Many moments of slowdown on Hard and above (due to the high enemy and projectile count)
-Most of the music heard thus far has been much less memorable than that of the previous games
-Invisible walls
-Wall running and bird flipping opportunities are few and far between
-Too much bow combat. It's just not very engaging

On the positive side of things:

-Some nice new DS combos
-OT's look cool and are prioritized (OT opportunities are always recognized by the engine and prioritized)
-The lack of items, while overall a gigantic step backwards, does add to the tension/difficulty during fights
-SOB chaining, while overall a detriment, is actually kind of fun, surprisingly
-Graphics are (mostly) great
-Regent of the Mask is a good boss. Bit too easy but well designed and fun
-Bow control is much more user friendly than before (not all changes aiming for ease of use are bad)
-Quickest loading of the modern console NG games (restarting after death is pretty fast, which is nice)
-There's still challenge and fun to be had here. A non 'hardcore' Ninja Gaiden fan might LOVE this game

If I don't give up on this game (I have been tempted to a few times) I will review it in full upon completion.

Friday, March 23, 2012

Ruminating on Destruction (The Demise of Classic Video Game Franchises)

Back in January I wrote a blog post entitled “My Favourite Franchises Are Being Destroyed

In light of recent events, I have taken it upon myself to produce a follow up to said post. I am not sure what form the following will take (measured, rational assessment of things as I see them, an angry, emotional, irrational rant, or some combination of the two) but I do know that I am compelled to revisit this perhaps tired, but in my mind terribly poignant point: Classic video game franchises are being utterly raped in this seventh video game generation.


Monday, March 19, 2012

R.I.P. Ninja Gaiden 1988-2012

Am I living in a fucking nightmare? I have been pinching myself so hard I have airplane sized welts all over my body, so I suppose that I am in fact awake, which means I really am witnessing the destruction of the Ninja Gaiden series. IGN has just weighed in with a hilariously bad 3/10 review (yes, 3/10), player feedback on the forums has been mostly bad to downright terrible, and frankly, I fucking toldyouso.

Sunday, March 18, 2012

The Witcher 2 Enhanced Edition Trailer is GREAT

Friday, March 2, 2012

Gaming Conventions That Need to Go! Pt. 4

1) Invisible barriers. They just don't make any sense. Either design a real barrier, or get/design a better engine that isn't so restrictive.

2) Key cards. These should have went out 20 years ago.

3) Cliffhanger endings. These are evil. Especially in the cases where a sequel never even materializes. I think you should always tie up your story as best you could. Treat each game like a microchosm of the overall story.

4) Kidnapped girlfriends. Some of the best games ever made have this as a plot outline, but still, let it go already. Why not start kidnapping some grandfathers already?

5) Instruction Manuals in 2009......redundant much? Waste of resources? Almost every game now explains the story and controls/how to play in game.

6) Mashing a button to open a door. THIS IS NOT FUN. THIS IS NOT IMMERSIVE. It's stupid, boring, repetitive and ruins the pacing of the game. I blame God of War for this crap (that damn game popularized QTE's in general, damn (still awesome) game).

7) Scantily clad women. I'm sorry, but um....why are people turned on by digital characters that don't even look remotely realistic enough to pass for real people?

The End?

Well, readers, I am sad to say that this may very well be the last Gaming Conventions that must Die! Blog. So, barring any unforeseen flashes of genius, I believe this may very well be it. Don't cry. I'll try not to.

Thanks (yet again) for reading.

Monday, February 6, 2012

The Witcher 2 (Xbox 360): Real In-Game Footage

Wednesday, January 25, 2012

Gaming News I Did NOT Expect: New Neo Geo Portable!

http://andriasang.com/comzr4/neo_geo_pocket_2/

Yes, it's obviously designed by totally unimaginative Apple copycats, but who cares?

There are 20 games pre-loaded onto the 2GB of internal storage (an SD slot allows for expansion if desired):


  • 1.WORLD HEROES
  • 2.ULTIMETE 11
  • 3.TOP PLAYER'S GOLF
  • 4.SENGOKU
  • 5.NAM-1975
  • 6.MUTATION NATION
  • 7.LAST RESORT
  • 8.KING OF MONSTERS
  • 9.FRENZY
  • 10.CYBER LIP
  • 11.FATAL FURY SPECIAL
  • 12.ART OF FIGHTING
  • 13.SUPER SIDEKICKS
  • 14.LEAGUE BOWLING
  • 15.METAL SLUG
  • 16.MAGICAL LORD
  • 17.BASEBALL STARS PROFESSIONAL
  • 18.SAMURAI SHODOWN
  • 19.KING OF FIGHTERS '94
  • 20.FATAL FURY
It comes out ______ and is priced at _______

(Yes, that means no one yet knows)

No word yet as to whether or not other games will be available for purchase, if applications can be run, etc. 

Did YOU expect this news? I sure as hell didn't!

Saturday, January 21, 2012

My Favourite Franchises are being Destroyed

Hear the latest news coming from the people behind the upcoming Resident Evil 6? They're after the Call of Duty market....Seriously:

http://www.computerandvideogames.com/332888/resident-evil-attracting-cod-fans-the-dream-says-capcom-action-route-makes-sense/

First I see that abomination of a trailer and I figure there is no hope left, but then Capcom decided to at least be nice and remove any possibility of me maintaining even the slimmest glimmer of hope by announcing that, nope, you're out of luck, and yes, Resident Evil is not what it once was, aka what you fans  MADE it to begin with.

And btw, Capcom, RE5 was the biggest selling RE game and the most action oriented, but that correlation is just that: a correlation. To infer a causal relationship between the two is fallacious, and when you FAIL to grab a significant portion of the COD fanbase's attention, hopefully you will re-examine your conclusion. Protip: Was it the only RE game simultaneously released on multiple platforms, both with huge install bases in the middle of a gaming explosion in the mainstream? Was it a game that followed a tremendous entry into the series? Don't many franchises grow with time?

Can I be sure that it [i]wasn't[/i] the action orientated nature of the game that drove sales? Nope. They can't be sure it was, though, and when you factor in things like it following RE4, being multiplatform on 2 very successful consoles, etc., one has to wonder if perhaps they are being a bit narrow in their thinking.

And as if this shit wasn't enough, this comes after the bastardization of Ninja fucking Gaiden of all things, PLUS the shooter-ification of Mass Effect, the whatever the fuck you call it they did to Devil May Cry (although I hold out some hope that one may still be good), the abomination that was Dragon Age 2, the rape of Rainbow Six (although the games are still great, for the most part), the pillaging of the spirit of Fable, and on and on.

Not to mention other people's favourites that have been ASSFUCKINGRAPEFUCKED like Splinter Cell, Ghost Recon, Hitman, Metroid, Silent Hill, etc.

This is a pretty fucking sad time to be an 'old school' gamer. Everything classic is being bastardized in favour of being "cinematic," and "accessible," and anything that was stealthy, strategic or required any fucking thought, effort, patience, time or conquering of difficulty has become a fucking joke, with hour long turorials, incredibly obvious exposition, HUD's made for toddlers (breadcrumb trails, really Molyneux?), and someone in your ear at ll fucking times, telling you what to do and where to go (even goddamn motherfucking RYU HAYABUSA has someone chirping in his ear in Ninja Gaiden 3....WHAT THE FUCK?).

ENOUGH OF THIS SHIT!!!  FUCK!!!!

/get off my lawn

Tuesday, January 17, 2012

Geometry Wars 2 Review

Geometry is Fun Again.....Again

Geometry Wars: Retro Evolved 2 is the sequel to the smash hit, Geometry Wars: Retro Evolved, which itself was an expanded version of a mini game found in the game Project Gotham Racing 2 on the original xbox.

Geometry Wars: Retro Evolved 2, just like its predecessor, is a 2D top down shooter, that is essentially a modernized version of Asteroids, without the warping and with dual stick controls added in. You move the ship with the left analog stick, and fire in the direction you point the right one in. Instead of flying saucers and asteroids, your ship shoots at enemies that take several different geometric shapes, are coloured differently, and behave in different ways. There are simple enemies like the blue diamonds that move towards your position in a non aggressive manner, or the purple pinwheels that spin about randomly, not attacking you but causing your demise if you inadvertently make contact with them. There are green squares that hone in on you, and cowardly move away once you turn to fire in their direction.

Sunday, January 8, 2012

Rant on PR Speak (Sparked by comments by EA CEO RE: "Online Pass")

NOTE Major expletive filled rant here, so consider yourself forewarned. Also, please note that this was written quite some time ago, as you would have ascertained yourself. Just thought I'd fill you in. It's still relevant, but a couple of the things mentioned are now in the past. D'oh!                                                                                                                          




Tuesday, January 3, 2012

Nintendo 3DS Swapnote Slideshow Demo Video "God Slideshow"

Tuesday, December 20, 2011

Nintendo 3DS: 'Hardcore' Gamers' Dream?

Thus far, the Nintendo 3DS has:

-A new (and GOOD) Shinobi Game!!! (btw, my first 'S' Rank:

)
-Two new Resident Evil titles (one out (although it is just a mercenaries rehash), one upcoming (actual new entry in the series))

Btw, if you are not aware of Resident Evil: Revelations, and are a RE fan, shame on you! It's aiming to be a mix of the new and old RE styles, and looks very good thus far.

-New entries in the Contra and Castlevania series announced/rumoured

-Heroes of Ruin, an upcoming (Q1 2012) online action RPG/dungeon crawler that looks VERY good

-Monster Hunter 3G or whatever it is called

-Nano Assault.

-Some other crap I am unaware of/do not care about, because really, it's all about this:

....as long as it doesn't get cancelled.

(and Shinobi, which I am loving (and is kicking my ass))

(And yes, I am aware of the existence of the NG:Sigma rehash for the Vita. I'll probably end up getting it, but the 3DS title is supposed to be an entirely new game)

Nintendo has long had a reputation for catering to the 'casual' market, and while this may not be entirely unsubstantiated, they have gone a long way to rectifying that perception with their acquisition of some serious 3rd party firepower for the 3DS (and apparently for the upcoming and stupidly titled Wii-U as well).

If you are more in line with what people mean by a 'hardcore' gamer, as I would be my most people's standards, then you may want to take a second look at the Nintendo 3DS. When thinking of the 'hardcore'/'casual' issue, it's not as clear a divide between the Vita and 3DS as you may think. The 3DS isn't just Brain Age and Nintendogs games.

When you think Nintendo, you may think Nintendogs, Brain age and Wii Sports. Well, maybe it's time to think Ninja Gaiden, Shinobi, Resident Evil, Contra, Castlevania and Monster Hunter :P