Showing posts with label preview. Show all posts
Showing posts with label preview. Show all posts

Sunday, February 2, 2014

If You Liked The Original, Don't Overlook Fable Anniversary


Update: REVIEW now available

Fable Anniversary, an HD remake of Lionhead's now ten year old Xbox original adventure/rpg hybrid Fable will be available for purchase both at retail and online this Tuesday (at least in North America) for $39.99. The question you may be asking yourself is, is it worth the asking price? Considering the fact that this is a remake of an already existing game, that question seems entirely warranted and valid. Let's consider the facts and perhaps together we will answer this question for you.

The first thing anyone who has played the original will notice upon first seeing Fable Anniversary in action is of course the updated visual fidelity. Lionhead, tasked with bringing Fable to the modern era, utilized the Unreal 3 engine and employed 100 artists with the aim of totally redoing the textures, lighting and special effects. Widescreen support was added, a very important upgrade since the original Fable only supported a 4:3 aspect ratio. This might not sound like much in 2014 but pop in the original Fable and you'll be met with black bars on both sides of the image, which are now thankfully removed as the native aspect ratio has been updated to the industry standard, widescreen enabled 16:9.



In addition to the aforementioned textures and lighting, draw distances were improved, as were the particle effects, shadows and water effects. All of this has resulted in a much prettier version of the original game. It still retains the visual style and flair of the original while updating the visual offerings to a level more suitable for consumption in the modern era.


One of the strengths of the original game was the sound, especially the musical score. At the time, this high point was held back by audio compression as well as being limited to two channel (stereo) audio. Fast forward ten years and the original score that was so beloved by the fans is not only still intact but allowed to shine, freed from the chains of compressed, two channel audio. For the first time, fans of the Fable will be able to play the game they love with no limits placed on the aural experience. Multi channel surround sound and uncompressed audio are now a part of the Fable experience.

Sunday, May 27, 2012

Dead or Alive 5 Premium Demo: Quick Thoughts

I finally got my hand on the DOA 5 demo and I have to say, I am IMPRESSED. I really wish the Ninja Gaiden team had been able to expand on the formula while maintaining the integrity of the series/game play in the way that the DOA team has. I mean, sure, the counter system was nerfed to a degree, and I know the power moves have left the community divided, but I think that for non tournament players, the game will prove to be a success. It is VERY fun, runs smoothly, looks good, and seems to have once again hit the balance between playability and depth in such a way that I believe no other series has.


I know many will disagree, and that is completely understandable, but I for one have always thought DOA was the best of the 3D fighting games and DOA5 seems like it is going to continue that trend for me.

If you are a fan of DOA and you are worried that this one has been screwed up, especially given the travesty that is Ninja Gaiden 3, rest assured that the DOA you know and love seems to be intact.